
Getting Graphic: While The Academy Notoriously Snubs Horror, It Flourishes In The Gaming Community
When it comes to video games, horror is widely acknowledged and celebrated as a serious genre.

Indie Game Spotlight: Chatting With The Developers Of SUCKER FOR LOVE And HIDDEN DEEP
We took a deep dive into the caverns of monster-infested mines, and monstrous love.

Seeking Chaotic, Co-Op Horror? 10 Chambers' GTFO Should Be Next On Your List
After years of development, the small indie team has officially released its ALIEN-inspired first-person shooter, and we spoke to the developers about their vision for the game.

DEAD BY DAYLIGHT Announces New RINGU Chapter
Sadako is coming!

GETTING GRAPHIC: The Future Of Cinematography Is A Blend Of Film And Video Games
Supermassive Games' creative director Will Doyle and RESIDENT EVIL: WELCOME TO RACCOON CITY DP Maxime Alexandre discuss cinematography in their respective mediums.

GETTING GRAPHIC: What Makes A Good Video Game To Film Adaptation?
From RESIDENT EVIL to SILENT HILL and beyond, exploring fan favorite adaptations.

Getting Graphic: How Video Games Keep The Most Iconic Faces In Horror Relevant
From Jason Voorhees to Pinhead, video games like DEAD BY DAYLIGHT and FRIDAY THE 13TH: THE GAME are keeping iconic slashers relevant for new audiences.

GETTING GRAPHIC: Audiences Are Seeking To Choose-Their-Own Scares
Jed Shepherd, HOST, GHOSTS and the future of immersive horror.

Getting Graphic: How UNTIL DAWN Predicted The Slasher Renaissance
In our new column, we examine the overlapping trends between horror cinema and gaming.

PRETTY LITTLE LIARS Was Gateway Horror Gold
Five years after the series went off the air, it's still inducting new genre fans.