“TO HELL YOU RIDE #2″ (Comic Review)
by: Svetlana Fedotov on: 2013-01-28 14:42:50
TO HELL YOU RIDE is a thirty-year dream come to life. As
conjured up by Lance Henriksen in the cold mountains of pre-ski lodge Colorado,
the work finally gets to see the light of day thanks to Dark Horse comics.
Though it was first written out to be a movie script, it’s been smoothly translated
over to the finer medium of word balloons with a seamless mix of writing and
art. A story of old curses and even older families, TO HELL YOU RIDE is a rich
tale of Native American spirituality and the evils of man on Earth.
TO HELL opened up with character Two Dogs, aka Seven George,
a Native American man who has spent his whole life running away from himself.
Liquored on booze and rebellion, the world finds him wandering around a
dead-end town in Colorado. Unbeknownst to him, he is the soon-to-be pinnacle
for a spiritual revolution, a body for the voices of his ancestors intent on
cleansing the mountain. After getting tossed into a jail during a night of
drinking, Two Dogs has a vision of his ancestors past and wakes up clutching an
arrow, a gift to their son.
Issue two continues by exploring Two Dogs’ past and his ties
between the living and the dead. When a corporation begins to force the winter
snows to cash on the ski craze, the spirits come alive and wreak havoc on the mountain led by their forgotten
TO HELL YOU RIDE, is well, a hell of a ride. With the first
issue dropped on the end of the Mayan calendar, the comic had fans up-in-arms
before anyone even picked it up. Henriksen, co-writer Joseph Maddrey
(NIGHTMARES IN RED, WHITE AND BLUE) and illustrated by Tom Mandrake, the trio
powerhouse has made a comic that is both deep and terrifying. It has the
amazing ability to question the world around you, to show you how beautiful and
powerful nature really is. If TO HELL YOU RIDE ever does get optioned to be the
movie that it was intended to be, it will have a very strong source to draw