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Stop me if you’ve heard this one before: RAGE is set in a
postapocalyptic wasteland where towns and supplies are limited, but bandits,
mutants and side quests are plentiful. The storyline of id Software/Bethesda Softworks’
first-person shooter for the PlayStation 3, Xbox 360 and PC is very much
clichéd, but it could have been acceptable if the rest of the game was executed
RAGE’s story builds over time, but a very anticlimactic
ending will leave most players scratching their heads. In one of the most
significant WTF moments in recent gaming history, RAGE ends with no critical
final boss fight, and gives you only a hint at RAGE 2 in a very short cutscene
rather than a proper ending.
In addition to its stereotypical plot, RAGE has a humdrum
protagonist as well. The silent, faceless hero may have been sufficient in
older titles, but it just seems lazy and uninspired instead of nostalgic in
today’s gaming generation. Couple that with forgettable supporting characters,
and RAGE leaves a lot to be desired in the storytelling department.
You spend most of your time in RAGE clearing out dens full
of baddies and completing missions for people who would rather have a stranger
complete these important tasks than do the work themselves. You have your usual
arsenal of weapons to take out enemies: shotgun, sniper rifle, machine gun,
etc. All of this may make RAGE sound like most FPS and RPG mashup games you’ll
find nowadays, but RAGE differentiates itself by replacing the commonly used
leveling system with a creative new crafting system. You find different
components and blueprints while salvaging through your adventure, and these
looted items can then be turned into powerful ammunition and special
accessories and gadgets that will help you take down even the most intimidating
RAGE isn’t your typical FPS, because there is a very
intricate and entertaining driving aspect added to the play action. The
campaign gives you the option to delve deep into the car side missions and
complete a number of races and contentious events; most of multiplayer is based
on this auto-combat aspect as well. With its elaborate stat tracking and
progression system, it would be easy to lose countless hours unlocking new cars
and customizing them to your satisfaction. Multiplayer also contains a
cooperative mode called LEGEND OF THE WASTELAND that allows two players to team
up and take out enemies, but with very little purpose.
RAGE is a game with many things to appreciate and loathe
simultaneously. On one hand, you have entertaining combat and plenty of side
missions to pass the time, while on the other, you have to endure dreadful
storytelling and character development. One may find it difficult to get past
the negative aspects of RAGE to enjoy the game, but some of this can be
overlooked with all of the revolutionary features it offers.
Video Game Reviews
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